I started out in school with media and game design, and quickly took a liking to the technical aspect of interactive design, especially programming. After graduating, I briefly free-lanced as a web developer, before I started studying at university. Always being fascinated by it, I chose technical mathematics, and the deep theories and abstract problems quickly became both a challenge and a passion.
Now I am pursuing my master's in technical mathematics, with a special interest in complex analysis and functional analysis, while working on software, web and game projects. I take on freelance work occasionally, but mostly build things for fun, experimenting with new ideas and technologies.
I also work as a student employee, mostly tutoring exercise classes, and sometimes I write papers for seminars.(A link will be coming soon-ish.)
Education&Experience
Software Engineer Intern — Cloudflight
Working on the HappyFotoDesigner project allowed me to gain deep insight into the workings of a large-scale Angular project, through the autonomous creation of new components and features, as well as the creation of unit tests.
Civil Servant — DaVinciLab
In the capacity of a junior software engineer, through prototypes I realised various learning platform concepts, which serve programming courses aimed at young students.
Technical Artist — Molekül
Molekül is a conglomerate of like-minded creative individuals, that want to collaboratively realise innovative ideas.
Masters Degree — Technical University of Vienna
My chosen specialization includes analysis and geometry. Once again, I have been a tutor for the following exercise classes:
- Analysis III (2024W)
- Functional Analysis (2025S)
Bachelors Degree — Technical University of Vienna
Our programme covered the essentials in analysis, algebra and measure theory, before diving into deeper areas like functional analysis, which took my interest.
Over the last semesters I worked as a student employee, acting as a tutor for the following exercise classes:
- Introduction to Programming (2022W)
- Computermathematics (2023S)
- Analysis III (2023W)
HTL Spengergasse
As my secondary education, I pursued media and game design here. We learned the theory of game development, as well as operating the technologies that come with it, including Unity3D, Wwise, the Adobe suite and Visual Studio.
Achievements
- Early Student Award of the Austrian Mathematical Society (ÖMG)
- #15 @ 36th Classic Cloudflight Coding Contest
- #2 @ 38th Classic Cloudflight Coding Contest
- #7 @ 39th Classic Cloudflight Coding Contest
Projects
Artwork




